Screenshot archive · PC & Steam Deck
Every screenshot you take,
already backed up.
Press F11 and the shot leaves the machine before it ever lands on it. Your
library lives in one place, tagged by the game you were playing, open from any browser —
instead of scattered across four devices in folders named 760/remote/.
No credit card. Screenshots stay free forever.
Why bother
Your screenshots are saved. Somewhere.
In a launcher's folder, on the machine you were sitting at, under a number instead of a name. Gamestash takes the picture itself and sends it up as you press the key — no folder to find, no copy left behind, nothing to tidy later. You never think about it again until the day you want that one shot.
How it works
Three steps, then never again.
-
1
Create an account
Email and a password. The free tier gives you 1 GB — a few hundred screenshots — and asks for no card.
-
2
Install the app
A tray app on Windows, macOS and Linux, or a Decky plugin on Steam Deck. Paste an API key once and pick your shortcut, or keep the one it comes with.
-
3
Forget about it
Press
F11in a game and the shot is in your library moments later, filed under the game you were in. Open the gallery from a phone, a laptop, anywhere you're signed in.
Everywhere you play
One library, every machine.
Run the app on as many devices as you like. Captures from all of them land in the same place, and duplicates are recognised by content, so nothing is stored twice.
Pricing
Cheap, because it should be.
Screenshots are small and free forever. You only pay when you want a lot of room or you want to keep video.
Gamer
Most useful$3/mo
15 GB and video
- 15 GB storage
- Screenshots and clips
- Kept as long as you subscribe
- 5 API keys
Enthusiast
$8/mo
for capture-everything types
- 100 GB storage
- Screenshots and clips
- Kept as long as you subscribe
- 20 API keys
Change or cancel whenever. Downgrading never deletes anything without warning.
Questions
Frequently asked.
Does it only work with Steam games? ▾
No. The app takes the picture itself, so the shortcut works in anything on screen — a Steam game, an emulator, a launcher of its own, a browser. The one thing it wants is a connection at the moment you press it: since nothing is written to your machine, an upload that cannot go through is retried for a few seconds and then reported in the tray rather than kept for later.
Will this hurt performance or battery on my Deck? ▾
It idles at effectively zero CPU and only does work when you actually take a screenshot. Uploads are a few megabytes over Wi-Fi. You will not notice it while playing.
What happens to my screenshots on the free tier after 90 days? ▾
Free accounts keep media for 90 days. Upgrading at any point lifts the limit and keeps everything currently stored. If you would rather not subscribe, you can always download the originals first.
Why is video a paid feature? ▾
Size. A screenshot is one to three megabytes; a single clip can be several hundred. Free video storage would not pay for itself, and pretending otherwise would mean the whole service goes away. $3 a month keeps it honest.
What happens if I cancel? ▾
Your account drops back to the free tier. If you are over 1 GB, new uploads pause rather than old files disappearing, and you get 30 days to download anything above the limit before it is removed.
Can I run this myself? ▾
Yes — the server, the desktop client and the Decky plugin are all on GitHub. It is a Go binary, a Postgres database and any S3-compatible bucket.
Start with the ones you already have.
Install the app, press the key once, and see where it lands. On a Steam Deck the plugin backfills the screenshots already sitting there, so your history comes along too.